![]() ![]() I like what your doing here and I would love for you to prove me wrong. I was able to set a real road shader on my converted track experiment. BUT you only have 4 channels to work with. Biggest tip I can give is If you change a shader eg from T1 to bump spec map T1 then you also need to set the scale of each new texture.Īll scaling is based upon 1. Basically the only things you cant do in 3dsimed is correct UV mapping!! Otherwise you can do everything else in 3dsimed. WoodeeAug 9, Joined: Dec 24, Messages: 1, Likes Received: 1, NibiruAug 9, Last edited by a moderator: Aug 9, Thanks Nibiru I will add your solutions to the first post. Joined: Oct 4, Messages: 3, Likes Received: Is it possible to fix that transparent tree problem in the latest version 3 of 3dsimed? Last edited by a moderator: Aug 14, WoodeeAug 8, Joined: Apr 10, Messages: Likes Received: 1. Wed Jan 22, am MrWaflz Sun Jan 05, pm Polecze Mon Dec 30, am PoleczeDiscussion in ' Track Modding ' started by WoodeeAug 8, Log in or Sign up. Sun Mar 11, pm dennis Thu Feb 22, pm cynaraos. F Import Plugin.įri Sep 13, pm simonchoops. of Sat Sep 19, pm Tomatosauce Fri Sep 04, am Subaru Sat Jan 25, pm bestiajo. Users browsing this forum: Bing Google and 3 guests. ![]()
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